Silly Mines

* 0 1 2 3 4 5 6 7 8 b

This is a CGI version of the time-killing game that comes with MS Windows. It is currently implemented only for a 10 x 10 grid, with 10 bombs.
The game board map is stored in the query-string as part of the URL, so no peeking at that. Also, no abusing the 'back' button.
This game is pretty lame. There is still no way to mark squares as bombs - you just have to remember which ones not to click on.
However, it does have a few good points. Since it is written with CGI, it is pretty independent of the browser and computer you are using - it should be fully functional under lynx or Arachne or just about anything, and does not require Java or forms or even graphics.
As an added bonus, Silly Mines now notices when you win.

Start a game of Silly Mines

Back


Walt Ogburn / reuben@ugcs.caltech.edu