################################################################### # ent1701D # # Scene USS Enterprise 1701D # Author unknown, but fellow did a very good job # Comments Pretty good model, converted from Ent1701D.lha TDDD # file. Alas, the model uses brushmaps, which I can't # convert yet Typically for TDDD complex models, lots # of lights, in this case 38. Since I don't know their # intensities etc., I created new light sources, which # provide reasonable illumination. A lot faster, too. # Smoothing does NOT help much here, because polygons # are are double-sided. # # Objects 13,226 double sided polygons, 6 degenerate # Precision SINGLE # Memory 2.19M -> 3.89M (patch) # 1.29M -> 2.99M (polygons) # Time 640x480 sample 16, demiurge: 11 min 19 sec # # Ok ###################################################################