################################################################## # horse # # Scene Sea horse, very soft # Date Mon Sep 8 17:38:19 EST 1997 # Author Andrei Sherstyuk # Features Convolution of arcs # Implicit 3D textures on skin-patches (aka 'wrinkles') # # Comments This model was conceived sitting in the restaurant # "Hideout" in Melbourne, where I and Katya went for # deserts one night. All the walls were painted with # incredibly grotesque sea-food samples, including a # sea-horse that I liked. So here it is. # Use: hermite reused interpolants, pre-condensed # molecules, faster 30/35 that volatile molecules. # # Objects 43 arcs (soft/hard) + 2 spheres (hard) # Version 7.12 # Precision SINGLE # Time 320x480 demiurge, sample 4: 12 min 53 sec (v 7.12)X # this is the old collage run: # 320x480 demiurge, sample 4: 14 min 44 sec (v 7.11)X # ------------------version 7.11------version 7.12---- # Skeleton 4 min 56 sec 4 min 40 sec # Convolved surface 9 min 48 sec 9 min 24 sec # ---------------------------------------------------- # # Coquettish ##################################################################