################################################################## # yoda-4 # # Scene Aging Yoda # Features Convolution surfaces # Date Tue Aug 19 11:54:56 EST 199 # Comments The original Yoda model (r-yoda.3ds.zip) was taken # from Avalon website and put though the following # production pipeline: # First, converted -> POV -> RATS. Typically for this # kind of transaction, all surfaces and lights were # lost, and I had to make Yoda green. Also I stripped # vertex normals from phong patches as saves data as # plain triangular mesh to save space. Finally, I # convolved Yoda's triangles with my famous kernel # to make him as lovely as you can see. # # Collage: # Top left: bare polygonal mesh with flat shafing # Top right: bare polygonal mesh with Phong shafing # Bottom left: mesh convolved with medium-width kernel # Bottom right: mesh convolved with wide kernel # # Precision DOUBLE # Objects: 3,928 total polygons # 3,422 soft polygons # Version 7.11 # # Time: sample 4, demiurge: # resolution 160 128 resolution 640 512 # 48 sec 6 min 22 sec # 34 sec 4 min 46 sec # 10 min 58 sec 1 hour 22 min 50 sec # 16 min 32 sec 2 hour 2 min 9 sec ##################################################################