Poisons


Poisons are kind of a cool tool for the evil party to use. I allow the creation of poison with the herbalism proficiency.


Poison Effect Modifier* Cost Time**
A 5/0 0 10 5 min.
B 10/0 -2 25 30 min.
C 15/5 -4 75 30 min.
D 30/10 -6 150 2 hours
E Death/0 -8 500 1 day
F Death/20 -10 1000 3 days

When created, the poison must be designated as either injected or ingested. A succesful check creates 3 applications worth, which can fit into 1 vial.

For injection purposes, two weapons can be coated in one round. And, coated weapons stay poisonous for 3 rounds, or until injected.

* - +2 to the check if the poison has an onset time of 10 min. or more

** - poison can be created in 1/10 the time with an extra -4 to the check


House Rules