You know how to operate mechamagic Titans.
Prerequisites: Int 13+, Exotic Weapons(Firearms)
Benefit: You are now able to take ranks in the Ride (Titan) skill.
Normal: Ride (Titan) may not be used without ranks.
You have an affinity with Titans that allow you to operate them beyond their normal limits.
Prerequisites: Ride Titan
Benefit: Choose one feat that you currently have. You are now able to apply that feat to all Titan actions.
Special: You can gain this feat multiple times. Each time you take this feat, it applies to a new feat.
Hit Dice: 1d8
To become a Titan Rider, the character must fulfill the following criteria:
Base Attack Bonus: +4The Titan Rider's class skills are: Climb, Craft, Jump, Spot, Ride Titan
Skill Points at each level: 2 + int modifier
| Class Level | Base Attack Bonus | Fort | Ref | Will | Special | |
| 1 | +1 | +2 | +0 | +2 | Ride Titan | |
| 2 | +2 | +3 | +0 | +3 | Insight Bonus (+1) | |
| 3 | +3 | +3 | +1 | +3 | Feat Transfer | |
| 4 | +4 | +4 | +1 | +4 | Insight Bonus (+2) | |
| 5 | +5 | +4 | +1 | +4 | Feat Transfer | |
| 6 | +6 | +5 | +1 | +5 | Insight Bonus (+3) | |
| 7 | +7 | +5 | +2 | +5 | Feat Transfer | |
| 8 | +8 | +6 | +2 | +6 | Insight Bonus (+4) | |
| 9 | +9 | +6 | +3 | +6 | Feat Transfer | |
| 10 | +10 | +7 | +3 | +7 | Insight Bonus (+5) |