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Mathematically speaking, Boy's surface is an immersion of a projective plane in 3-space with no singularities. In English, that means:
Since a mesh-guided spline is a reasonable approximation to an infinitely rubbery material, that's what I used. It's a free-form Boy's surface: meshed by hand, and thus somewhat irregular, but capable of being further deformed. (most of the other Boy's surfaces available on the web seem to be derived from equations, and are thus exact and symmetric)
The triple intersection point is directly visible in the center
of this view. The curve where the surface intersects itself is shaped
like a boat propeller.
Note the black mark that loosely follows the self-intersection curve: since a Boy's surface is single-sided, there's no way to specify a globally consistent surface normal. The mark is where the normal flips from one side to the other.
Here, you're looking at the top of the "main chamber" of the surface.
Three "passages" extend from this chamber, each of which end in a
"portal" sealed by another part of the surface.
Looking at the end of a passage, from the outside.
The curved passage forms the rim of another portal.
Looking down the throat of one of the portals, you also find a
side view of the circumscribing passage, which ends in another portal.