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Eggs of Steel
Eggs of Steel was Rhythm&Hues'
one and only venture into the world of video gaming. The game was
published in the US and Japan. The reviews weren't stellar, but
whatever its flaws, there's serious satisfaction in finishing a project
and seeing it on the shelves.
I was a one of 6 or so "scripters" on the project; our job was to
build, rig, and debug game levels using the inhouse 3D tools and
scripting language. I've included a couple of screenshots from
one of the levels I was responsible for:
(these were taken in close succession)
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Last updated Sep 20, 2007
bruce@ugcs.caltech.edu