| Network layer Event InputEvent GameEvent TCP TCPServer UDP RUDP ComTracker UDPacket EventListener ServerListener ClientListener NetworkListener NetworkReceiver NetworkException BindException ConnectException SocketException SocketIOException UnknownHostException |
Game mechanics Gameboard GameClient GameServer GameRules GameMechanicsRules BaseItem |
Level format/parsing Level Space Exception FileException Pellet PowerPellet |
Menu System/Implementation MenuSystem MenuPane MenuWidget SliderWidget ButtonWidget LabelWidget TextInputWidget RadioWidget ScrollingMenuWidget ScrollingMenuEntry RadioEntry |
Ghost/Pacman graphics DrawableObject PlayerList Player Pacman Ghost UserGhost Observer PacSkin Image Text |
second half of coding phase:
| Audio MP3 |
Gameboard Display ChatWnd |
Ghost AI AIRules AIGhost |
Random Level Generator Level | Integration Possible Voice Chat |
Integration
GameClient
GameServer